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Game Play Analysis I solution and explanation

EasyDatabase4 min read76.8% acceptanceUpdated 9 Apr 2026
LeetCode 511: Game Play Analysis I [SQL]Frederik Müller · 3:15 · 7K viewsWatch on YouTube
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The problem

Table: Activity

+--------------+---------+
| Column Name  | Type    |
+--------------+---------+
| player_id    | int     |
| device_id    | int     |
| event_date   | date    |
| games_played | int     |
+--------------+---------+
(player_id, event_date) is the primary key (combination of columns with unique values) of this table.
This table shows the activity of players of some games.
Each row is a record of a player who logged in and played a number of games (possibly 0) before logging out on someday using some device.

Write a solution to find the first login date for each player.

Return the result table in any order.

The result format is in the following example.

Example 1:

Input: 
Activity table:
+-----------+-----------+------------+--------------+
| player_id | device_id | event_date | games_played |
+-----------+-----------+------------+--------------+
| 1         | 2         | 2016-03-01 | 5            |
| 1         | 2         | 2016-05-02 | 6            |
| 2         | 3         | 2017-06-25 | 1            |
| 3         | 1         | 2016-03-02 | 0            |
| 3         | 4         | 2018-07-03 | 5            |
+-----------+-----------+------------+--------------+
Output: 
+-----------+-------------+
| player_id | first_login |
+-----------+-------------+
| 1         | 2016-03-01  |
| 2         | 2017-06-25  |
| 3         | 2016-03-02  |
+-----------+-------------+

Approach overview

Problem Overview: You are given an Activity table that records each player's login activity with player_id, device_id, event_date, and games_played. The task is to return the first login date for every player. In other words, determine the earliest event_date recorded for each player_id.

Approach 1: SQL Aggregation with GROUP BY (O(n) time, O(k) space)

The most direct solution uses SQL aggregation. Group rows by player_id and compute the minimum event_date within each group. The MIN() aggregate function returns the earliest login date, which represents the player's first appearance in the system. The database engine scans the table once and aggregates results per player, making the time complexity O(n) where n is the number of rows in the Activity table. Space complexity is O(k), where k is the number of unique players stored in the result set. This approach is standard for problems involving per-entity summaries in database queries and is the expected solution in interviews and SQL assessments.

Approach 2: Data Processing with Collections (O(n) time, O(k) space)

If the data is processed in an application layer instead of directly in SQL, you can use a hash-based collection to track each player's earliest login. Iterate through all records and maintain a map where the key is player_id and the value is the minimum event_date seen so far. For each record, check the existing value and update it if the current date is earlier. Hash lookups and updates run in constant time, resulting in overall O(n) time complexity. The map stores one entry per player, so space complexity is O(k). This approach appears frequently when transforming tabular data using hash tables or data processing pipelines in languages like Python or Java.

Recommended for interviews: The SQL GROUP BY with MIN() is the canonical answer. Interviewers expect you to recognize that the problem is simply computing the earliest date per player. Demonstrating the collection-based approach in Python or Java shows you understand how the same aggregation logic works outside a database system.

Approach 1: SQL Query Approach

This approach leverages SQL aggregate functions to determine the first login date for each player. We use the MIN function to get the earliest event_date for each player_id. This is accomplished by grouping the results based on the player_id field.

SELECT player_id, MIN(event_date) AS first_login FROM Activity GROUP BY player_id;

The SQL query selects the smallest event_date for each player_id, yielding the first login date. The GROUP BY clause groups the data based on player_id, enabling the MIN function to operate within each group independently.

Complexity

Time complexity: O(n) due to a single pass through the Activity table.
Space complexity: O(k), where k is the number of unique player_ids.

Try this approach in the editor

Approach 2: Data Processing with Collections

This approach involves loading the data into a data structure that optimizes lookup times, such as a dictionary or a map, and then iterating over the list to find the earliest event_date for each player_id. This functionally mimics the behavior of the SQL approach but executed in a programming environment rather than within a database.

def first_login(records):
    first_login_map = {}
    for player_id, _, event_date, _ in records:
        if player_id not in first_login_map:
            first_login_map[player_id] = event_date
        else:
            first_login_map[player_id] = min(first_login_map[player_id], event_date)
    return [(player_id, first_login) for player_id, first_login in first_login_map.items()]
import java.util.*;

public class Solution {
  public Map<Integer, String> firstLogin(List<int[]> records) {
    Map<Integer, String> firstLoginMap = new HashMap<>();
    for (int[] record : records) {
      int playerId = record[0];
      String eventDate = record[2];
      firstLoginMap.put(playerId, firstLoginMap.containsKey(playerId) ? Collections.min(Arrays.asList(firstLoginMap.get(playerId), eventDate)) : eventDate);
    }
    return firstLoginMap;
  }
}

This Python function processes a list of tuples each containing the fields from the Activity table. It iterates through the records, updating a map that tracks the earliest event_date for each player_id. After processing all records, it outputs a list of tuples with the player_id and their respective first_login date.

Complexity

Time complexity: O(n), with a single traversal of the records list.
Space complexity: O(k), where k is the number of unique player_ids.

Try this approach in the editor

Complexity comparison

ApproachComplexity
SQL Query Approach

Time complexity: O(n) due to a single pass through the Activity table.
Space complexity: O(k), where k is the number of unique player_ids.

Data Processing with Collections

Time complexity: O(n), with a single traversal of the records list.
Space complexity: O(k), where k is the number of unique player_ids.

Complexity analysis

ApproachTimeSpaceWhen to Use
SQL Aggregation (GROUP BY + MIN)O(n)O(k)When solving directly in SQL or working with relational databases
Collections / Hash Map TrackingO(n)O(k)When processing records in application code using Python or Java

Frequently asked questions

Is Game Play Analysis I easy or hard?

Game Play Analysis I is classified as an Easy problem. The main challenge is recognizing that the task is a simple aggregation: compute the earliest event_date for each player_id using GROUP BY and MIN.

Game Play Analysis I Python/Java solution

In Python or Java, iterate over the activity records and maintain a map from player_id to the earliest event_date. Update the value whenever a smaller date appears. This mirrors the SQL MIN aggregation and runs in O(n) time with O(k) space.

How to solve Game Play Analysis I in O(n)?

Scan the activity records once and compute the earliest login per player. In SQL, use GROUP BY player_id with MIN(event_date). In Python or Java, iterate through records and maintain a hash map that stores the minimum date seen for each player.

What is the best approach for Game Play Analysis I?

The best approach uses SQL aggregation with GROUP BY and the MIN() function. Group rows by player_id and compute the earliest event_date for each player. This scans the table once and efficiently returns the first login date per user with O(n) time complexity.

Is Game Play Analysis I asked at Google/Amazon/Meta?

Database aggregation and SQL grouping questions similar to Game Play Analysis I appear frequently in interviews at companies like Amazon, Meta, and Google. The pattern of computing per-user metrics using GROUP BY and aggregate functions is a common data analysis task.

What data structure is used in Game Play Analysis I?

The SQL solution relies on database aggregation internally. When implemented in application code, the typical data structure is a hash map (dictionary) that maps player_id to the earliest event_date observed while iterating through records.

What is the time complexity of Game Play Analysis I?

The optimal solution runs in O(n) time, where n is the number of rows in the Activity table. The database performs a single pass to compute the MIN(event_date) for each player_id. Space complexity is O(k) for storing results for k unique players.

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