Design a Number Container System solution and explanation
9 more videos on this problem
Design a Number Container System | 2 Approaches | Leetcode 2349 | codestorywithMIKcodestorywithMIK · 30:33 · 7K views
Design a Number Container System | Leetcode 2349Techdose · 18:00 · 6K views
2349. Design a Number Container System | leetcode daily challenge | shashcode | java | dsaShashCode · 19:27 · 2K views
2349. Design a Number Container System | Hash Maps | Lazy Update Scenarios?Aryan Mittal · 15:37 · 1K views
2349. Design a Number Container System (Leetcode Medium)Programming Live with Larry · 8:24 · 991 views
Design a Number Container System 🚀 LeetCode 2349: Java Solution Explained (HashMap + PriorityQueue)RAHUL VIJAYAN · 11:52 · 719 views
2349. Design a Number Container System | Leetcode Daily ChallengeEthos Typos · 10:40 · 583 views
Design a Number Container System | Leetcode 2349Ayushi Sharma · 22:09 · 578 views
Design a Number Container System 2349. LEETCODEWeb Mickey · 15:12 · 496 views
LeetCode 2349 Design a Number Container System - Biweekly Contest 83 - Java SolutionJeff Academy · 7:28 · 333 views
The problem
Design a number container system that can do the following:
- Insert or Replace a number at the given index in the system.
- Return the smallest index for the given number in the system.
Implement the NumberContainers class:
NumberContainers()Initializes the number container system.void change(int index, int number)Fills the container atindexwith thenumber. If there is already a number at thatindex, replace it.int find(int number)Returns the smallest index for the givennumber, or-1if there is no index that is filled bynumberin the system.
Example 1:
Input ["NumberContainers", "find", "change", "change", "change", "change", "find", "change", "find"] [[], [10], [2, 10], [1, 10], [3, 10], [5, 10], [10], [1, 20], [10]] Output [null, -1, null, null, null, null, 1, null, 2] Explanation NumberContainers nc = new NumberContainers(); nc.find(10); // There is no index that is filled with number 10. Therefore, we return -1. nc.change(2, 10); // Your container at index 2 will be filled with number 10. nc.change(1, 10); // Your container at index 1 will be filled with number 10. nc.change(3, 10); // Your container at index 3 will be filled with number 10. nc.change(5, 10); // Your container at index 5 will be filled with number 10. nc.find(10); // Number 10 is at the indices 1, 2, 3, and 5. Since the smallest index that is filled with 10 is 1, we return 1. nc.change(1, 20); // Your container at index 1 will be filled with number 20. Note that index 1 was filled with 10 and then replaced with 20. nc.find(10); // Number 10 is at the indices 2, 3, and 5. The smallest index that is filled with 10 is 2. Therefore, we return 2.
Constraints:
1 <= index, number <= 109- At most
105calls will be made in total tochangeandfind.
Approach overview
Problem Overview: You need to design a data structure that supports two operations: change(index, number) which assigns a number to an index, and find(number) which returns the smallest index currently storing that number. The challenge is handling frequent updates while always retrieving the minimum index efficiently.
Approach 1: HashMap + Ordered Set (O(log n) per operation)
Maintain two structures: a hash map indexToNumber that records the current number stored at each index, and another map numberToIndices where each number points to an ordered set of indices. When change(index, number) is called, check if the index already holds a value. If it does, remove that index from the ordered set of the previous number. Then insert the index into the ordered set of the new number and update indexToNumber. The find(number) operation simply returns the smallest element from the ordered set (e.g., TreeSet.first()). Insertions and removals in the ordered set cost O(log n), while lookups in the hash map are O(1). Space complexity is O(n). This approach relies heavily on hash tables and an ordered set structure.
Approach 2: Two HashMaps + Min Heap with Lazy Cleanup (O(log n) amortized)
Instead of maintaining a perfectly clean ordered set, store indices for each number in a min heap. Use indexToNumber to track the latest value assigned to each index, and numberToHeap where each number maps to a min heap of indices. Every time change(index, number) runs, push the index into the heap for that number and update indexToNumber. Old entries are not removed immediately. During find(number), repeatedly check the heap's top element. If the index at the top no longer maps to that number in indexToNumber, discard it. Continue until a valid index appears or the heap becomes empty. Each heap push or pop costs O(log n), and lazy deletion keeps updates simple. Total space complexity remains O(n). This method uses hash tables and a heap (priority queue).
Recommended for interviews: The ordered set solution is the cleanest and easiest to reason about. Interviewers like it because every structure always stays consistent and each operation has a clear O(log n) bound. The heap-based approach is also acceptable and commonly used in languages without a built-in ordered set. Showing both demonstrates strong understanding of data structure design and tradeoffs between strict ordering and lazy cleanup strategies.
Approach 1: Using HashMaps and SortedMap
In this approach, we use two main data structures:
- A map (or dictionary) to track the number at each index. This allows us to efficiently get or update the number for a specific index.
- A SortedMap (or TreeMap equivalent) for each unique number to maintain indices in sorted order.
The initial idea is to map each index to its number and, for each number, keep a sorted set of indices where the number occurs. This allows us to quickly access the smallest index for any number.
from sortedcontainers import SortedSet
class NumberContainers:
def __init__(self):
self.index_map = {}
self.number_map = {}
def change(self, index: int, number: int) -> None:
if index in self.index_map:
old_number = self.index_map[index]
if old_number in self.number_map:
self.number_map[old_number].discard(index)
if not self.number_map[old_number]:
del self.number_map[old_number]
self.index_map[index] = number
if number not in self.number_map:
self.number_map[number] = SortedSet()
self.number_map[number].add(index)
def find(self, number: int) -> int:
if number in self.number_map and self.number_map[number]:
return self.number_map[number][0]
return -1import java.util.HashMap;
import java.util.Map;
import java.util.TreeSet;
class NumberContainers {
private Map<Integer, Integer> indexMap = new HashMap<>();
private Map<Integer, TreeSet<Integer>> numberMap = new HashMap<>();
public void change(int index, int number) {
if (indexMap.containsKey(index)) {
int oldNumber = indexMap.get(index);
numberMap.get(oldNumber).remove(index);
if (numberMap.get(oldNumber).isEmpty()) {
numberMap.remove(oldNumber);
}
}
indexMap.put(index, number);
numberMap.computeIfAbsent(number, k -> new TreeSet<>()).add(index);
}
public int find(int number) {
if (numberMap.containsKey(number) && !numberMap.get(number).isEmpty()) {
return numberMap.get(number).first();
}
return -1;
}
}This Python implementation uses the sortedcontainers library to efficiently maintain a sorted set of indices for each number. The change method updates the current index with the new number and ensures indices for the old number are updated. The find method returns the smallest index from the sorted set.
Time Complexity:
change: O(log N), where N is the number of indices tracked for a number.
find: O(1) on average since accessing the minimum index is direct.
Space Complexity: O(N + M), where N is the number of indices and M is the number of unique numbers.
Approach 2: Using Two HashMaps
In this approach, we can optimize by using two hash maps:
indexToNumberto map each index to its current number.numberToIndicesto map each number to a min-heap of indices (using a custom data structure).
This provides efficient data management for the system with an alternative focus on comprehensive hash map manipulation.
#include <unordered_map>
#include <set>
class NumberContainers {
public:
std::unordered_map<int, int> indexToNumber;
std::unordered_map<int, std::set<int>> numberToIndices;
void change(int index, int number) {
if (indexToNumber.count(index)) {
int oldNumber = indexToNumber[index];
numberToIndices[oldNumber].erase(index);
if (numberToIndices[oldNumber].empty()) {
numberToIndices.erase(oldNumber);
}
}
indexToNumber[index] = number;
numberToIndices[number].insert(index);
}
int find(int number) {
if (numberToIndices.count(number) && !numberToIndices[number].empty()) {
return *numberToIndices[number].begin();
}
return -1;
}
};class NumberContainers {
constructor() {
this.indexToNumber = new Map();
this.numberToIndices = new Map();
}
change(index, number) {
if (this.indexToNumber.has(index)) {
const oldNumber = this.indexToNumber.get(index);
this.numberToIndices.get(oldNumber).delete(index);
if (this.numberToIndices.get(oldNumber).size === 0) {
this.numberToIndices.delete(oldNumber);
}
}
this.indexToNumber.set(index, number);
if (!this.numberToIndices.has(number)) {
this.numberToIndices.set(number, new Set());
}
this.numberToIndices.get(number).add(index);
}
find(number) {
if (this.numberToIndices.has(number) && this.numberToIndices.get(number).size > 0) {
return Math.min(...this.numberToIndices.get(number));
}
return -1;
}
}This C++ implementation uses an unordered map to track the number at each index and a set for sorted index tracking for each number. Both data structures allow for efficient operations on updates and retrievals.
Time Complexity:
change: O(log N) due to set operations.
find: O(1) by accessing the first element of a set.
Space Complexity: O(N + M), where N and M are sizes of index and number maps.
Approach 3: Hash Table + Ordered Set
We use a hash table d to record the mapping relationship between indices and numbers, and another hash table g to record the set of indices corresponding to each number. Here, we can use an ordered set to store the indices, which allows us to conveniently find the smallest index.
When calling the change method, we first check if the index already exists. If it does, we remove the original number from its corresponding index set and then add the new number to the corresponding index set. The time complexity is O(log n).
When calling the find method, we simply return the first element of the index set corresponding to the number. The time complexity is O(1).
The space complexity is O(n), where n is the number of numbers.
class NumberContainers {
private d = new Map<number, number>();
private g = new Map<number, TreeSet<number>>();
constructor() {}
change(index: number, number: number): void {
if (this.d.has(index)) {
const oldNumber = this.d.get(index)!;
this.g.get(oldNumber)!.delete(index);
if (!this.g.get(oldNumber)!.size()) {
this.g.delete(oldNumber);
}
}
this.d.set(index, number);
if (!this.g.has(number)) {
this.g.set(number, new TreeSet());
}
this.g.get(number)!.add(index);
}
find(number: number): number {
return this.g.has(number) ? this.g.get(number)!.first()! : -1;
}
}
type Compare<T> = (lhs: T, rhs: T) => number;
class RBTreeNode<T = number> {
data: T;
count: number;
left: RBTreeNode<T> | null;
right: RBTreeNode<T> | null;
parent: RBTreeNode<T> | null;
color: number;
constructor(data: T) {
this.data = data;
this.left = this.right = this.parent = null;
this.color = 0;
this.count = 1;
}
sibling(): RBTreeNode<T> | null {
if (!this.parent) return null; // sibling null if no parent
return this.isOnLeft() ? this.parent.right : this.parent.left;
}
isOnLeft(): boolean {
return this === this.parent!.left;
}
hasRedChild(): boolean {
return (
Boolean(this.left && this.left.color === 0) ||
Boolean(this.right && this.right.color === 0)
);
}
}
class RBTree<T> {
root: RBTreeNode<T> | null;
lt: (l: T, r: T) => boolean;
constructor(compare: Compare<T> = (l: T, r: T) => (l < r ? -1 : l > r ? 1 : 0)) {
this.root = null;
this.lt = (l: T, r: T) => compare(l, r) < 0;
}
rotateLeft(pt: RBTreeNode<T>): void {
const right = pt.right!;
pt.right = right.left;
if (pt.right) pt.right.parent = pt;
right.parent = pt.parent;
if (!pt.parent) this.root = right;
else if (pt === pt.parent.left) pt.parent.left = right;
else pt.parent.right = right;
right.left = pt;
pt.parent = right;
}
rotateRight(pt: RBTreeNode<T>): void {
const left = pt.left!;
pt.left = left.right;
if (pt.left) pt.left.parent = pt;
left.parent = pt.parent;
if (!pt.parent) this.root = left;
else if (pt === pt.parent.left) pt.parent.left = left;
else pt.parent.right = left;
left.right = pt;
pt.parent = left;
}
swapColor(p1: RBTreeNode<T>, p2: RBTreeNode<T>): void {
const tmp = p1.color;
p1.color = p2.color;
p2.color = tmp;
}
swapData(p1: RBTreeNode<T>, p2: RBTreeNode<T>): void {
const tmp = p1.data;
p1.data = p2.data;
p2.data = tmp;
}
fixAfterInsert(pt: RBTreeNode<T>): void {
let parent = null;
let grandParent = null;
while (pt !== this.root && pt.color !== 1 && pt.parent?.color === 0) {
parent = pt.parent;
grandParent = pt.parent.parent;
/* Case : A
Parent of pt is left child of Grand-parent of pt */
if (parent === grandParent?.left) {
const uncle = grandParent.right;
/* Case : 1
The uncle of pt is also red
Only Recoloring required */
if (uncle && uncle.color === 0) {
grandParent.color = 0;
parent.color = 1;
uncle.color = 1;
pt = grandParent;
} else {
/* Case : 2
pt is right child of its parent
Left-rotation required */
if (pt === parent.right) {
this.rotateLeft(parent);
pt = parent;
parent = pt.parent;
}
/* Case : 3
pt is left child of its parent
Right-rotation required */
this.rotateRight(grandParent);
this.swapColor(parent!, grandParent);
pt = parent!;
}
} else {
/* Case : B
Parent of pt is right child of Grand-parent of pt */
const uncle = grandParent!.left;
/* Case : 1
The uncle of pt is also red
Only Recoloring required */
if (uncle != null && uncle.color === 0) {
grandParent!.color = 0;
parent.color = 1;
uncle.color = 1;
pt = grandParent!;
} else {
/* Case : 2
pt is left child of its parent
Right-rotation required */
if (pt === parent.left) {
this.rotateRight(parent);
pt = parent;
parent = pt.parent;
}
/* Case : 3
pt is right child of its parent
Left-rotation required */
this.rotateLeft(grandParent!);
this.swapColor(parent!, grandParent!);
pt = parent!;
}
}
}
this.root!.color = 1;
}
delete(val: T): boolean {
const node = this.find(val);
if (!node) return false;
node.count--;
if (!node.count) this.deleteNode(node);
return true;
}
deleteAll(val: T): boolean {
const node = this.find(val);
if (!node) return false;
this.deleteNode(node);
return true;
}
deleteNode(v: RBTreeNode<T>): void {
const u = BSTreplace(v);
// True when u and v are both black
const uvBlack = (u === null || u.color === 1) && v.color === 1;
const parent = v.parent!;
if (!u) {
// u is null therefore v is leaf
if (v === this.root) this.root = null;
// v is root, making root null
else {
if (uvBlack) {
// u and v both black
// v is leaf, fix double black at v
this.fixDoubleBlack(v);
} else {
// u or v is red
if (v.sibling()) {
// sibling is not null, make it red"
v.sibling()!.color = 0;
}
}
// delete v from the tree
if (v.isOnLeft()) parent.left = null;
else parent.right = null;
}
return;
}
if (!v.left || !v.right) {
// v has 1 child
if (v === this.root) {
// v is root, assign the value of u to v, and delete u
v.data = u.data;
v.left = v.right = null;
} else {
// Detach v from tree and move u up
if (v.isOnLeft()) parent.left = u;
else parent.right = u;
u.parent = parent;
if (uvBlack) this.fixDoubleBlack(u);
// u and v both black, fix double black at u
else u.color = 1; // u or v red, color u black
}
return;
}
// v has 2 children, swap data with successor and recurse
this.swapData(u, v);
this.deleteNode(u);
// find node that replaces a deleted node in BST
function BSTreplace(x: RBTreeNode<T>): RBTreeNode<T> | null {
// when node have 2 children
if (x.left && x.right) return successor(x.right);
// when leaf
if (!x.left && !x.right) return null;
// when single child
return x.left ?? x.right;
}
// find node that do not have a left child
// in the subtree of the given node
function successor(x: RBTreeNode<T>): RBTreeNode<T> {
let temp = x;
while (temp.left) temp = temp.left;
return temp;
}
}
fixDoubleBlack(x: RBTreeNode<T>): void {
if (x === this.root) return; // Reached root
const sibling = x.sibling();
const parent = x.parent!;
if (!sibling) {
// No sibiling, double black pushed up
this.fixDoubleBlack(parent);
} else {
if (sibling.color === 0) {
// Sibling red
parent.color = 0;
sibling.color = 1;
if (sibling.isOnLeft()) this.rotateRight(parent);
// left case
else this.rotateLeft(parent); // right case
this.fixDoubleBlack(x);
} else {
// Sibling black
if (sibling.hasRedChild()) {
// at least 1 red children
if (sibling.left && sibling.left.color === 0) {
if (sibling.isOnLeft()) {
// left left
sibling.left.color = sibling.color;
sibling.color = parent.color;
this.rotateRight(parent);
} else {
// right left
sibling.left.color = parent.color;
this.rotateRight(sibling);
this.rotateLeft(parent);
}
} else {
if (sibling.isOnLeft()) {
// left right
sibling.right!.color = parent.color;
this.rotateLeft(sibling);
this.rotateRight(parent);
} else {
// right right
sibling.right!.color = sibling.color;
sibling.color = parent.color;
this.rotateLeft(parent);
}
}
parent.color = 1;
} else {
// 2 black children
sibling.color = 0;
if (parent.color === 1) this.fixDoubleBlack(parent);
else parent.color = 1;
}
}
}
}
insert(data: T): boolean {
// search for a position to insert
let parent = this.root;
while (parent) {
if (this.lt(data, parent.data)) {
if (!parent.left) break;
else parent = parent.left;
} else if (this.lt(parent.data, data)) {
if (!parent.right) break;
else parent = parent.right;
} else break;
}
// insert node into parent
const node = new RBTreeNode(data);
if (!parent) this.root = node;
else if (this.lt(node.data, parent.data)) parent.left = node;
else if (this.lt(parent.data, node.data)) parent.right = node;
else {
parent.count++;
return false;
}
node.parent = parent;
this.fixAfterInsert(node);
return true;
}
find(data: T): RBTreeNode<T> | null {
let p = this.root;
while (p) {
if (this.lt(data, p.data)) {
p = p.left;
} else if (this.lt(p.data, data)) {
p = p.right;
} else break;
}
return p ?? null;
}
*inOrder(root: RBTreeNode<T> = this.root!): Generator<T, undefined, void> {
if (!root) return;
for (const v of this.inOrder(root.left!)) yield v;
yield root.data;
for (const v of this.inOrder(root.right!)) yield v;
}
*reverseInOrder(root: RBTreeNode<T> = this.root!): Generator<T, undefined, void> {
if (!root) return;
for (const v of this.reverseInOrder(root.right!)) yield v;
yield root.data;
for (const v of this.reverseInOrder(root.left!)) yield v;
}
}
class TreeSet<T = number> {
_size: number;
tree: RBTree<T>;
compare: Compare<T>;
constructor(
collection: T[] | Compare<T> = [],
compare: Compare<T> = (l: T, r: T) => (l < r ? -1 : l > r ? 1 : 0),
) {
if (typeof collection === 'function') {
compare = collection;
collection = [];
}
this._size = 0;
this.compare = compare;
this.tree = new RBTree(compare);
for (const val of collection) this.add(val);
}
size(): number {
return this._size;
}
has(val: T): boolean {
return !!this.tree.find(val);
}
add(val: T): boolean {
const successful = this.tree.insert(val);
this._size += successful ? 1 : 0;
return successful;
}
delete(val: T): boolean {
const deleted = this.tree.deleteAll(val);
this._size -= deleted ? 1 : 0;
return deleted;
}
ceil(val: T): T | undefined {
let p = this.tree.root;
let higher = null;
while (p) {
if (this.compare(p.data, val) >= 0) {
higher = p;
p = p.left;
} else {
p = p.right;
}
}
return higher?.data;
}
floor(val: T): T | undefined {
let p = this.tree.root;
let lower = null;
while (p) {
if (this.compare(val, p.data) >= 0) {
lower = p;
p = p.right;
} else {
p = p.left;
}
}
return lower?.data;
}
higher(val: T): T | undefined {
let p = this.tree.root;
let higher = null;
while (p) {
if (this.compare(val, p.data) < 0) {
higher = p;
p = p.left;
} else {
p = p.right;
}
}
return higher?.data;
}
lower(val: T): T | undefined {
let p = this.tree.root;
let lower = null;
while (p) {
if (this.compare(p.data, val) < 0) {
lower = p;
p = p.right;
} else {
p = p.left;
}
}
return lower?.data;
}
first(): T | undefined {
return this.tree.inOrder().next().value;
}
last(): T | undefined {
return this.tree.reverseInOrder().next().value;
}
shift(): T | undefined {
const first = this.first();
if (first === undefined) return undefined;
this.delete(first);
return first;
}
pop(): T | undefined {
const last = this.last();
if (last === undefined) return undefined;
this.delete(last);
return last;
}
*[Symbol.iterator](): Generator<T, void, void> {
for (const val of this.values()) yield val;
}
*keys(): Generator<T, void, void> {
for (const val of this.values()) yield val;
}
*values(): Generator<T, undefined, void> {
for (const val of this.tree.inOrder()) yield val;
return undefined;
}
/**
* Return a generator for reverse order traversing the set
*/
*rvalues(): Generator<T, undefined, void> {
for (const val of this.tree.reverseInOrder()) yield val;
return undefined;
}
}
/**
* Your NumberContainers object will be instantiated and called as such:
* var obj = new NumberContainers()
* obj.change(index,number)
* var param_2 = obj.find(number)
*/public class NumberContainers {
private Dictionary<int, int> d = new Dictionary<int, int>();
private Dictionary<int, SortedSet<int>> g = new Dictionary<int, SortedSet<int>>();
public NumberContainers() {
}
public void Change(int index, int number) {
if (d.TryGetValue(index, out int oldNumber)) {
g[oldNumber].Remove(index);
}
d[index] = number;
if (!g.ContainsKey(number)) {
g[number] = new SortedSet<int>();
}
g[number].Add(index);
}
public int Find(int number) {
if (!g.ContainsKey(number) || g[number].Count == 0) {
return -1;
}
return g[number].Min;
}
}
/**
* Your NumberContainers object will be instantiated and called as such:
* NumberContainers obj = new NumberContainers();
* obj.Change(index, number);
* int param_2 = obj.Find(number);
*/type NumberContainers struct {
d map[int]int
g map[int]*redblacktree.Tree
}
func Constructor() NumberContainers {
return NumberContainers{map[int]int{}, map[int]*redblacktree.Tree{}}
}
func (this *NumberContainers) Change(index int, number int) {
if oldNumber, ok := this.d[index]; ok {
this.g[oldNumber].Remove(index)
}
this.d[index] = number
if _, ok := this.g[number]; !ok {
this.g[number] = redblacktree.NewWithIntComparator()
}
this.g[number].Put(index, nil)
}
func (this *NumberContainers) Find(number int) int {
if ids, ok := this.g[number]; ok && ids.Size() > 0 {
return ids.Left().Key.(int)
}
return -1
}
/**
* Your NumberContainers object will be instantiated and called as such:
* obj := Constructor();
* obj.Change(index,number);
* param_2 := obj.Find(number);
*/use std::collections::{HashMap, BTreeSet};
struct NumberContainers {
d: HashMap<i32, i32>,
g: HashMap<i32, BTreeSet<i32>>,
}
/**
* `&self` means the method takes an immutable reference.
* If you need a mutable reference, change it to `&mut self` instead.
*/
impl NumberContainers {
fn new() -> Self {
Self {
d: HashMap::new(),
g: HashMap::new(),
}
}
fn change(&mut self, index: i32, number: i32) {
if let Some(&old_number) = self.d.get(&index) {
if let Some(set) = self.g.get_mut(&old_number) {
set.remove(&index);
}
}
self.d.insert(index, number);
self.g.entry(number).or_insert_with(BTreeSet::new).insert(index);
}
fn find(&self, number: i32) -> i32 {
match self.g.get(&number) {
Some(set) if !set.is_empty() => *set.iter().next().unwrap(),
_ => -1,
}
}
}Complexity comparison
| Approach | Complexity |
|---|---|
| Using HashMaps and SortedMap | Time Complexity: |
| Using Two HashMaps | Time Complexity: |
| Hash Table + Ordered Set | – |
Complexity analysis
| Approach | Time | Space | When to Use |
|---|---|---|---|
| HashMap + Ordered Set | O(log n) per operation | O(n) | Best when language supports TreeSet/SortedSet for direct smallest-index lookup |
| Two HashMaps + Min Heap (Lazy Deletion) | O(log n) amortized | O(n) | Useful in languages without ordered sets; heap cleanup happens during queries |
Frequently asked questions
Is Design a Number Container System easy or hard?
The problem is rated Medium because the logic requires coordinating multiple data structures and handling updates correctly. The individual operations are simple, but maintaining consistency between mappings and ensuring the smallest index is returned makes it slightly tricky.
Design a Number Container System Python or Java solution
Python implementations typically use a dictionary with heapq for each number and lazy deletion to remove outdated indices. Java solutions often use HashMap combined with TreeSet, allowing direct retrieval of the smallest index using first(). Both achieve O(log n) operations.
How to solve Design a Number Container System in O(log n)?
Maintain two mappings: indexToNumber to track the current value at each index, and numberToIndices which stores all indices for a number in a sorted structure like TreeSet or a min heap. Updates adjust the index membership, while queries return the smallest stored index. Ordered structures ensure O(log n) insertion and removal.
What is the best approach for Design a Number Container System?
The most reliable approach uses a HashMap and an ordered set (such as TreeSet). A map stores index -> number while another map stores number -> sorted set of indices. Each change operation updates both structures and find(number) simply returns the smallest index from the set. Both operations run in O(log n) time with O(n) space.
Is Design a Number Container System asked at Google/Amazon/Meta?
Design-style data structure problems like this frequently appear in interviews at companies such as Amazon, Google, and Meta. The question evaluates understanding of hash maps, heaps, and ordered sets along with the ability to maintain consistent state across multiple data structures.
What data structure is used in Design a Number Container System?
The core structures are hash tables for constant-time mapping and either an ordered set (TreeSet / SortedSet) or a min heap to maintain the smallest index for each number. These structures together allow efficient updates and queries.
What is the time complexity of Design a Number Container System?
Using the optimal design, both change(index, number) and find(number) run in O(log n) time because indices are inserted or removed from a balanced ordered set or heap. Hash map lookups remain O(1). Overall space complexity is O(n) to store mappings between indices and numbers.
