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This approach centers on calculating the time taken to move from one point to another based solely on the maximum of the differences between x and y coordinates. This works because moving diagonally allows us to cover one unit in both x and y directions simultaneously. Therefore, the time taken to move from one point to another is always determined by the greater of the horizontal or vertical distances needed to cover.
Time Complexity: O(n), where n is the number of points. We process each pair of points once.
Space Complexity: O(1), as we use a constant amount of extra space.
1function minTimeToVisitAllPoints(points) {
2    let totalTime = 0;
3    for (let i = 0; i < points.length - 1; i++) {
4        const xDiff = Math.abs(points[i+1][0] - points[i][0]);
5        const yDiff = Math.abs(points[i+1][1] - points[i][1]);
6        totalTime += Math.max(xDiff, yDiff);
7    }
8    return totalTime;
9}
10
11const points = [[1, 1], [3, 4], [-1, 0]];
12console.log(minTimeToVisitAllPoints(points));The JavaScript solution follows similar logic to other languages, using Math.abs for absolute differences and Math.max for selecting the larger of the two, iterating through each point pair to derive a final time estimate.
This approach involves calculating the total distance for each x and y direction separately, but also accounting for the diagonal moves that can reduce total movement time. Here, the diagonal path is favored when both x and y movements can be made simultaneously, which is reflected in the use of the maximum function across the differences.
Time Complexity: O(n), where n is the number of points. We process each pair once.
Space Complexity: O(1), as we are using a constant amount of space.
#include <cstdlib>
#include <algorithm>
#include <iostream>
using namespace std;
int minTimeToVisitAllPoints(vector<vector<int>>& points) {
    int totalTime = 0;
    for (size_t i = 0; i < points.size() - 1; ++i) {
        int xDiff = abs(points[i + 1][0] - points[i][0]);
        int yDiff = abs(points[i + 1][1] - points[i][1]);
        totalTime += max(xDiff, yDiff);
    }
    return totalTime;
}
int main() {
    vector<vector<int>> points = {{3, 2}, {-2, 2}};
    cout << minTimeToVisitAllPoints(points) << endl;
    return 0;
}The logic in C++ is encapsulated within a loop over adjacent points where maximum directional differences contribute to total path time.