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This approach leverages the simplicity of sorting the list of points based on their distance from the origin. After sorting, the first k points will be the closest ones. The key is to use the squared Euclidean distance to avoid the computational overhead of square root operations.
Time Complexity: O(n log n) due to sorting. 
Space Complexity: O(1) since the sorting is done in-place.
1from typing import List
2
3def kClosest(points: List[List[int]], k: int) -> List[List[int]]:
4    points.sort(key=lambda x: x[0]**2 + x[1]**2)
5    return points[:k]
6This Python solution uses the sort() function with a key that computes squared distances. The first k elements post-sort are returned.
The Max-Heap approach uses a priority queue to maintain the k closest points seen so far. By using a max-heap, we can efficiently insert new points and potentially evict the farthest point if it is further than any encountered point, leading to a reduced time complexity for finding the k closest points.
Time Complexity: O(n log k) since each insertion/extraction in the heap takes O(log k) time. 
Space Complexity: O(k) for the heap storage.
1using System.Collections.Generic;
public class Solution {
    public int[][] KClosest(int[][] points, int k) {
        PriorityQueue<int[], int> maxHeap = new PriorityQueue<int[], int>(Comparer<int>.Create((a, b) => b - a));
        foreach (var point in points) {
            int distSq = point[0] * point[0] + point[1] * point[1];
            maxHeap.Enqueue(new int[]{point[0], point[1]}, distSq);
            if (maxHeap.Count > k) {
                maxHeap.Dequeue();
            }
        }
        var result = new List<int[]>();
        while (maxHeap.Count > 0) {
            result.Add(maxHeap.Dequeue());
        }
        return result.ToArray();
    }
}
This C# solution leverages the PriorityQueue to maintain a max-heap of the k closest points, organized by squared distances, using a custom comparator.