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This method employs an array of linked lists (chaining) to handle collisions. Each index represents a hash code, and if multiple keys hash to the same index, we store them in a linked list at that index. This helps us efficiently manage key collisions.
Time Complexity: For each operation (put, get, remove), it is O(n) in the worst case, where n is the number of keys stored at a particular index.
Space Complexity: O(N) where N is the number of distinct keys inserted into the hash map.
1class MyHashMap {
2    constructor() {
3        this.size = 1000;
4        this.map = Array.from({ length: this.size }, () => []);
5    }
6
7    put(key, value) {
8        const index = key % this.size;
9        for (let pair of this.map[index]) {
10            if (pair[0] === key) {
11                pair[1] = value;
12                return;
13            }
14        }
15        this.map[index].push([key, value]);
16    }
17
18    get(key) {
19        const index = key % this.size;
20        for (let pair of this.map[index]) {
21            if (pair[0] === key) {
22                return pair[1];
23            }
24        }
25        return -1;
26    }
27
28    remove(key) {
29        const index = key % this.size;
30        this.map[index] = this.map[index].filter(pair => pair[0] !== key);
31    }
32}This JavaScript solution creates a hash map using an array of arrays to store key-value pairs. Collisions are resolved via separate chaining.
put checks if the key exists in the hashed index; if it does, its value is updated; otherwise, the pair is added.get retrieves values or returns -1 for missing keys.remove uses filter method to drop the target key.Double hashing avoids the clustering problem by calculating two hash functions. If a collision occurs, a second hash determines the step size for probing.
Time Complexity: O(1) on average for put, get, and remove due to effective hashing; O(n) in worst-case.
Space Complexity: O(N) for storing entries with keys and values.
1class
In JavaScript's setup, judicious double hashing governs open addressing policy, augmenting efficiency usually diminished by collision instances.