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In this approach, we use a closure to maintain the state across multiple calls to the counter function. The closure lets us keep track of the last counted value between function calls.
Time Complexity: O(1) per call.
Space Complexity: O(1) for maintaining the state.
1public class Counter {
2    public static System.Func<int> CreateCounter(int n) {
        return () => n++;
    }
}C# uses a delegate or lambda to preserve the state. The CreateCounter function returns a lambda that captures the variable n, allowing it to be incremented and returned on each call to the lambda.
This approach uses object-oriented programming to keep track of the counter's state across multiple invocations by encapsulating the state within a class instance.
Time Complexity: O(1) per call.
Space Complexity: O(1) for the instance state.
1#include <stdio.h>
2
3typedef struct {
4    int count;
5} Counter;
6
7Counter createCounter(int n) {
8    Counter c;
9    c.count = n;
10    return c;
11}
12
13int call(Counter* c) {
14    return (c->count)++;
15}In C, a structure is used to encapsulate the state. Each call to the call function requires a pointer to the structure instance to access and modify the current count.